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Designer != programmer. How to estimate ?

Can FogBugz only work well when the estimate is given by the programmer himself? What then if there is also a designer involved before programming?

At my place of work, there is a department for software design from the business perspective, and two separate programming departments that translate the designs into Java/mainframe, respectively.

We don't have "estimates" -- instead, management decides a "design budget" and two "programming budgets" (client/mainframe) for each feature ticket (not bug tickets). These budget decisions are based to the managers' experience but there is no feedback based on actual spent to future estimates.

I think EBS would have a hard time figuring this out?
Torben Gundtofte-Bruun Send private email
Friday, December 12, 2008
Hi Torben-

Actually, it should work. Just have the managers parcel out their budgets to the cases as estimates, and then have the developers work on the bugs without changing the estimates, and charge their time to the cases.

Then what you'll see is the managers' estimate histories populating, and, although the tasks are assigned to the developers, their real completion times will be estimated against the managers' histories, because they were the last to estimate them.

So EBS will effectively learn how good the managers are at estimating how long it will take developers to complete tasks, and become better at predicting actual completion times.

Does that all make sense?

Thanks! And if you try this, we would really like to hear how it works for you, either by email or by discussion group post.

Brett Kiefer Send private email
Monday, December 15, 2008
Great answer, and so simple it has to be correct :-) I'm afraid I won't be able to feed any success story back to here as the company won't be switching to FB (any time soon).
Torben Gundtofte-Bruun Send private email
Monday, December 29, 2008
Sorry to hear that; good luck, and let us know if you have any other questions about it!

Brett Kiefer Send private email
Monday, December 29, 2008

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